Some old artwork from 2017 for a discontinued game project I was working on with some other developers. The team eventually disbanded, but I thought I'd show some look dev I did along the way.
The setting was a plausible-feeling starship set in the near future. My initial designs focused on the ship's overall layout and interior surface design. I wanted strong industrial design elements that were modular and could be easily combined to build out extensive corridors and rooms. The project never went much beyond early development.